========================= CoopTris Beta 0.92 =========================
  For the latest infos: www.cooptris.com

[ Table of contents ]
  01. Controls
  02. Starting a (dedicated) server
  03. Privacy
  04. Changelog
  05. Licence

[ 01. Controls ]
  If only one player is playing, both control schemes can be used.
    Player 1     | Player 2     | Action
    -------------+--------------+-------------------------------------
    A            | Left arrow   | Move block left
    D            | Right arrow  | Move block right
    W            | Up arrow     | Rotate block counterclockwise
    S            | Down arrow   | Accelerate block downwards
    Space        | Shift        | Set block down immediately
    T            | U            | Open chat (this also works in the
                                |     menu while a game is running)
    Esc                         | Pause game and open menu
    Tab                         | Expand playerlist
    F11                         | Take screenshot
    Alt + Enter                 | Toggle fullscreen

[ 02. Starting a (dedicated) server ]
  General:
    To open a Multiplayer-Server which is available via the Internet it
    can be necessary to open the port specified in the options (default:
    27403) for TCP and UDP.
  Dedicated server:
    A "dedicated server" a server, which doesn't play the game itself.
    The default values are specified in the "server.ini", other values
    can be loaded with the startup-parameter "-c <filename>".

[ 03. Privacy ]
  If you play on ranked servers (which is also possible in local
  matches), following data is send to http://www.cooptris.com at the
  end of the game:
    - Points.
    - Playtime.
    - Nicknames of all participants.
  This can be prevented by setting the correspondig option (local
  matches) or by opening / joining unranked servers. No further
  personal data is collected.
  
[ 04. Changelog ]
  Beta 0.92:
    - The game starts automatically if all players are ready.
    - Joining a running game starts a specator-mode.
    - The color cannot be changed after a player is ready.
    - Chatmessages dissappear after a short time.
    - A sound is played if a player joins / leaves the game.
    - Changed format of saved settings.
    - Support for dedicated servers added.
  Beta 0.91:
    - Bugfix: Sometimes servers didn't show up in the serverlist.
  Beta 0.9:
    - First public version.

[ 05. Licence ]
  This program uses the Qt-Framework, released under the LGPLv2.1 (see
  lgpl-2.1.txt). It also contains some code which is inspired by some of
  the examples coming with the SDK. For these applies:

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